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Goodbye Volcano High

标题
  • enGoodbye Volcano High
Aliases
GVH
游戏时长
中等 (10~30小时) (7h (6 投票))
Developer
KO_OP
发售日期
2023-08-29
评分
5.70 (51 投票)
角色共享
续作

简介

It's the final year of high school, and graduation looms on the horizon. Will the students of Volcano High have enough time to figure themselves out before it's all over? Is it too late to tell their crush how they feel? Are they even ready for what comes next? Goodbye Volcano High is a cinematic narrative game about the end of an era, and the beginning of a love story.

标签

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制作人员

Staff

Al K. Teng (Storyboards)Badru (Programming)Bianca Ansems (Consultant)Charlie Tangora (Programming)Chelsea Smith (VO production coordinator, script coordinator, associate producer)Christopher Whitman (Programming, VFX art)Connor Staton (Sound design (A Shell in the Pit Audio))Daniel Korn (Associate producer)Dimitri Choukourov (Animation)Dylan McIntyre (Additional support (A Shell in the Pit Audio))Elie Brière Talbot (Intern)Ellen Alsop (Art direction, layout design, integration, storyboards)Em Halberstadt (Internal audio direction (A Shell in the Pit Audio))Emma Bell (Production)Farah Coculuzzi (Associate producer)Finley Hickey (Storyboards)GP Lackey (3D models)Graeme Lennon (Design consultant)Hazel Fraticelli (Graphic programming, VFX art)Hope Erin Phillips (Technical direction, concept / prototype: story development, programming)Jaclyn Siou (Associate producer)Jacob Blommestein (Programming, audio programming)Jason Bergunder (Additional support (A Shell in the Pit Audio))Jay Fernandes (Additional programming (Plastic Fern Studios))Jeffrey De La Nuez (Lead rigging, animation)Jenna Yow (Script revisionist)Jenny Yeung (Additional support (A Shell in the Pit Audio))Juan Carlos García Angel (Additional music (A Shell in the Pit Audio))Julia Bianco Schoeffling (COO, casting director (additional dialogue services by The Halp Network))Kate Gray (Concept / prototype: story development, narrative design)Kelly Wright (Programming, integration)Khris Brown (Casting and additional voice direction)Kim Kuchenbecker (Background art direction)Kip Henderson (Consultant)Kyle McKernan (Lead design, integration, interaction designer, concept / prototype: story development, design)Lexington Vanderberg (Producer, casting associate (additional dialogue services by The Halp Network))Loise Liu (Storyboards)Lucie Viatgé (Art direction, concept / prototype: story development)Mariah Tzoumbas (Producer (additional dialogue services by The Halp Network))Max Turnbull (Programming)Melissa Grillo (Casting director (additional dialogue services by The Halp Network))Michael Chandler (Lead animation)Michelle del Mundo (Sound design (A Shell in the Pit Audio))Michelle Ramos (Animation)Michelle Simard (Additional support (A Shell in the Pit Audio))Nick Rudzicz (Programming, devops)Noé Charron (Programming)Omar Dabbous (Audio direction)Paul Diaz (Additional programming (Plastic Fern Studios))Rachel Sim (Audio production (A Shell in the Pit Audio))Robert Kinsfather (Producer (additional dialogue services by The Halp Network))Robin Cabaret (3D models, integration, script coordinator, production)Ryan McDiarmid (Integration, audio integration)Sagan Yee (Animation)Saleem Dabbous (Production, concept / prototype: story development, production)Samuel Boucher (Integration, interaction designer)Sandy Park (Audio production (A Shell in the Pit Audio))Sarah Elmaleh (Voice director, consulting voice producer)Sarah Nolan (Integration)Sarah Shin (Additional audio)Shayna Moon (Production consultant)Sunder lyer (Additional programming (Plastic Fern Studios))Sweet Baby Inc. (Consultant (story and L&L))Tom Paxton (Rigging, lead animation)Wan Zhao (Animation)William "Chip" Beaman (Additional dialogue services by The Halp Network: CEO)

Character Design